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DEVFRIDGEHACKATHON / BUILD SEASON

THE AGENTIC GAME-BUILDING HACKATHON

Your meme.
Your game.

Give your community a world to come back to.

Have a Pump.fun token—or an idea for one? Build a 3D browser game on Solana with your coding agent and the DevFridge stack. Desktop. Mobile. Phantom. Your rules.

Free skill & builder kit · No Git experience needed

BUILD SOMETHING THEY CAN PLAY.
YOUR
MEMESOLANA / TOKEN-2022
DEVFRIDGE / BUILDER● ● ●
✦A WORLD OF YOUR OWN
← ↑ ↓ →PLAY ↗
> community.lock()> game.unlock()> let’s build_
CONCEPT → CODE → PLAY
SOLANA+PUMP.FUN COMMUNITIES+THREE.JS+PHANTOM+YOUR CODING AGENT

START HERE / NO BLANK PAGE

Your first teammate
is your coding agent.

Install the Game Builder skill. It asks about your idea, token and access rules, then guides the build with the actual DevFridge integration references.

01 / INSTALL → INTERVIEW → BUILD

Works with agents that support skills, including Codex and Claude Code.

THE CHALLENGE

Make the meme
worth coming back for.

Shared identity gets people through the door. A great game gives them a reason to stay. Timelocks turn a community token into a transparent access commitment.

01

Make it playable.

One complete loop. Clear controls, a satisfying result and a reason to hit play again. Arcade, puzzles, social worlds—pick your direction.

02

Make it theirs.

Your community, your art direction, your compatible Solana mint. No need to reuse World’s characters or its token thresholds.

03

Build on what works.

Reuse the DevFridge Solana timelock program through the SDK. Add Phantom, touch controls and a policy players can understand.

How timelocks work, why they help & what they cost →

THE BUILD PATH

Small steps.
A real game.

The infrastructure already exists. Spend your creativity on the world, the mechanics and the community experience.

01

Brief your agent

Install the skill and define one strong gameplay loop.

02

Ship a prototype

Build your Three.js scene, controls, result and replay.

03

Connect the community

Verify Phantom and the exact DevFridge timelock policy.

04

Play it on a phone

Test touch, audio recovery, loading and wallet failures.

05

Submit through your agent

With the skill, your own coding agent prepares the evidence and opens the project PR for review.

Build it. Let your agent submit it.No Git experience needed: the skill prepares your project and opens its review request. Owner review, merge and deployment publish the gallery entry. Competition dates, judges and prizes remain to be announced.

YOUR CODING AGENT + THE DEVFRIDGE SKILL

Submit through your agent.
No Git experience needed.

Submit through your own coding agent with the DevFridge Game Builder skill. No Git experience needed. Your agent prepares the project details and evidence, handles the GitHub fork and pull request, checks errors and helps with review feedback. You provide missing decisions and sign in when needed.

Copy this prompt into your own coding agent with the DevFridge Game Builder skill installed. Your agent submits the game; this website explains the process and displays the reviewed projects.

01

Your agent submits

It checks the playable game and evidence, validates the project details and opens a review request. You receive the real PR link.

02

DevFridge reviews

The owner reviews the game and project details. Your agent helps fix checks and address feedback in the same PR.

03

Your game goes live

After owner review, merge and a successful deployment, the project appears in the gallery automatically. Approval alone does not publish it.

02 / YOUR AGENT → REVIEW → GALLERY

Works with agents that support skills, including Codex and Claude Code.

Open for showcase submissions.Gallery submissions are open for review. Competition dates, prizes and final eligibility remain to be announced.

THE BUILDER HANDBOOK

Everything you need.
Nothing left vague.

Download handbook ↓

PACK LIGHT. BUILD BIG.

Your builder kit.

Practical files for your agent, your repository and the people who will review your work.

BEFORE YOU BUILD

A few good questions.

Do I need a Pump.fun token already?+

No. Start with a concept and labelled fixtures. If you use a live token, verify the exact Solana mint and DevFridge compatibility before admitting real locks. A launch is not a guarantee of compatibility or liquidity.

Do I have to use World’s characters or buy PASTA?+

No. Build for your own community with assets you can legally use. Your game selects its own compatible mint and access policy. The preparation kit does not require buying PASTA or using World’s ten character tokens.

Do all games share the same Solana program?+

Games using DevFridge timelock gating read locks held by the existing DevFridge Solana program. Their worlds, mints and eligibility rules can differ. Reusing a program does not automatically grant access across every game.

Is the skill mandatory?+

It is the recommended starting point, with prompts, integration references and delivery checks. You may implement directly against the documented stack, but must meet the same integration and safety requirements. Using more AI tools does not automatically earn more points.

Does a timelock stop dumping or guarantee rewards?+

It prevents withdrawal of that deposit before expiry. It does not control other holdings, guarantee a price, prove a player is human or promise rewards. Retention comes from a game people enjoy and a transparent access commitment.

Is it all free?+

The skill and preparation materials are free. There are no announced entry fees. Your AI, hosting and RPC services may charge fees. Optional on-chain use incurs network fees and the documented 2% redemption service fee.

Read all questions →

THE NEXT WORLD COULD BE YOURS.

Bring the meme.
Build the game.

Get the agent prompt ↗Explore the DevFridge Game Builder skill →