Make it playable.
One complete loop. Clear controls, a satisfying result and a reason to hit play again. Arcade, puzzles, social worlds—pick your direction.
THE AGENTIC GAME-BUILDING HACKATHON
Give your community a world to come back to.
Have a Pump.fun token—or an idea for one? Build a 3D browser game on Solana with your coding agent and the DevFridge stack. Desktop. Mobile. Phantom. Your rules.
Free skill & builder kit · No Git experience needed
START HERE / NO BLANK PAGE
Install the Game Builder skill. It asks about your idea, token and access rules, then guides the build with the actual DevFridge integration references.
Works with agents that support skills, including Codex and Claude Code.
THE CHALLENGE
Shared identity gets people through the door. A great game gives them a reason to stay. Timelocks turn a community token into a transparent access commitment.
One complete loop. Clear controls, a satisfying result and a reason to hit play again. Arcade, puzzles, social worlds—pick your direction.
Your community, your art direction, your compatible Solana mint. No need to reuse World’s characters or its token thresholds.
Reuse the DevFridge Solana timelock program through the SDK. Add Phantom, touch controls and a policy players can understand.
THE BUILD PATH
The infrastructure already exists. Spend your creativity on the world, the mechanics and the community experience.
Install the skill and define one strong gameplay loop.
Build your Three.js scene, controls, result and replay.
Verify Phantom and the exact DevFridge timelock policy.
Test touch, audio recovery, loading and wallet failures.
With the skill, your own coding agent prepares the evidence and opens the project PR for review.
YOUR CODING AGENT + THE DEVFRIDGE SKILL
Submit through your own coding agent with the DevFridge Game Builder skill. No Git experience needed. Your agent prepares the project details and evidence, handles the GitHub fork and pull request, checks errors and helps with review feedback. You provide missing decisions and sign in when needed.
Copy this prompt into your own coding agent with the DevFridge Game Builder skill installed. Your agent submits the game; this website explains the process and displays the reviewed projects.
It checks the playable game and evidence, validates the project details and opens a review request. You receive the real PR link.
The owner reviews the game and project details. Your agent helps fix checks and address feedback in the same PR.
After owner review, merge and a successful deployment, the project appears in the gallery automatically. Approval alone does not publish it.
Works with agents that support skills, including Codex and Claude Code.
THE BUILDER HANDBOOK
One meme. One playable world. Build with your coding agent and the DevFridge stack.
02 / GUIDEReuse the infrastructure. Put your effort into the game only your community could make.
03 / GUIDEGive a community token a use inside a game: a time-bound access commitment.
04 / GUIDEA working gate checks evidence. A secure competition also checks identity and gameplay.
05 / GUIDEBuild in public with care. Make the work reviewable and the experience welcoming.
06 / GUIDEA published 100-point preparation rubric. Build quality and player experience come first.
07 / GUIDEMake it easy for someone else to play, inspect and reproduce your game.
08 / GUIDEThe practical answers before you start building.
PACK LIGHT. BUILD BIG.
Practical files for your agent, your repository and the people who will review your work.
The recommended starting point for your agent.
INSTALL ↗Describe your game, mint, access policy and evidence.
DOWNLOAD .MD ↓Record prompts, human review and tested outcomes.
DOWNLOAD .MD ↓Check your project against the 100-point rubric.
DOWNLOAD .MD ↓BEFORE YOU BUILD
No. Start with a concept and labelled fixtures. If you use a live token, verify the exact Solana mint and DevFridge compatibility before admitting real locks. A launch is not a guarantee of compatibility or liquidity.
No. Build for your own community with assets you can legally use. Your game selects its own compatible mint and access policy. The preparation kit does not require buying PASTA or using World’s ten character tokens.
Games using DevFridge timelock gating read locks held by the existing DevFridge Solana program. Their worlds, mints and eligibility rules can differ. Reusing a program does not automatically grant access across every game.
It is the recommended starting point, with prompts, integration references and delivery checks. You may implement directly against the documented stack, but must meet the same integration and safety requirements. Using more AI tools does not automatically earn more points.
It prevents withdrawal of that deposit before expiry. It does not control other holdings, guarantee a price, prove a player is human or promise rewards. Retention comes from a game people enjoy and a transparent access commitment.
The skill and preparation materials are free. There are no announced entry fees. Your AI, hosting and RPC services may charge fees. Optional on-chain use incurs network fees and the documented 2% redemption service fee.
THE NEXT WORLD COULD BE YOURS.